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- #Euro truck simulator 2 mods directory mod
- #Euro truck simulator 2 mods directory update
- #Euro truck simulator 2 mods directory Patch
Changes in countriesĪs we added more countries, it is possible that, if you used too low country id value, there will be conflict (it is reported in the log). To maintain partial backwards compatibility, if the road_look array is found in the road.sii, it is used instead of the content of road_look.sii file. Note that at this time there is no such support for the material definitions
#Euro truck simulator 2 mods directory Patch
patch we extracted the definition of the road looks to separate road_look.sii file which supports the addition behavior mentioned above. This created unnecessary conflicts between mods trying to add different looks.įor 1.4. Previously the road looks were defined in road.sii.
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"city" for "/def/city.sii") and is some string which is unlikely to conflict with other mod. The additional files must be named in following way: ".sii" where is name of the base file without the extension (e.g. In that case the game will combine lists found in all those files.
#Euro truck simulator 2 mods directory mod
Previously there was only one file with that list for each category and this caused unnecessary conflicts between mods even in cases, when a mod only wanted to add new objects to the category.įor 1.4 patch we extended the support to allow more than one file for the most important categories where it did make sense. traffic vehicles, cargoes, cities, countries, models, prefabs, signs.). In certain cases the game loads list of objects for a single category (e.g. Changes in files containing lists of objects (e.g. The companies and garages are detected automatically and should not be specified in this file. Intensity of dashboard backlight is configurable using panel_intensity_min and panel_intensity_max attributes. When loading version 0 structure, the value is divided by 1875 to approximate the new value.
#Euro truck simulator 2 mods directory update
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Otherwise assign them a new identifiers (see Changes in countries). If you added a new country, check that the country_id values do not conflict with the countries we added.During the conversion operation it is a good idea to run the game with -unlimitedlog parameter to ensure that you can see all the error messages.
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